DGTL11001 - Foundations of Animation
Term 2 - 2017


All details in this unit profile for DGTL11001 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student). The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction included in the profile.

Overview

This unit is designed to provide students with a foundation in animation practice. Students will develop animations, applying theoretical concepts to practical solutions using industry-standard software.

Details

Career Level Undergraduate
Unit Level Level 1
Credit Points 6
Student Contribution Band 1
Fraction of Full-Time Student Load 0.125

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Offerings

Term 2 - 2017
  • Brisbane
  • Bundaberg
  • Distance
  • Mackay
  • Noosa
  • Rockhampton
  • Sydney

Website

This unit has a website, within the Moodle system, which is available two weeks before the start of term. It is important that you visit your Moodle site throughout the term. Go to Moodle

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Class Timetable

Assessment Overview

Assessment Task Weighting
1. Practical Assessment 30%
2. Practical Assessment 30%
3. Practical Assessment 40%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Procedures for more details of interim results and final grades.

All University policies are available on the IMPortal.

You may wish to view these policies:

  • Grades and Results Procedure
  • Assessment Policy and Procedure (Higher Education Coursework)
  • Review of Grade Procedure
  • Academic Misconduct Procedure
  • Monitoring Academic Progress (MAP) Policy and Procedure – Domestic Students
  • Monitoring Academic Progress (MAP) Policy and Procedure – International Students
  • Refund and Excess Payments (Credit Balances) Policy and Procedure
  • Student Feedback – Compliments and Complaints Policy and Procedure
  • Acceptable Use of Information and Communications Technology Facilities and Devices Policy and Procedure

This list is not an exhaustive list of all University policies. The full list of University policies are available on the IMPortal.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Feedback Source Recommendation
The structure of the unit web site could be improved by presenting the content for each weekly module on a single web page rather than distributing it across multiple web pages. Unit evaluation The structure of the unit web site will be reviewed.
More time is needed between the due dates for the storyboard assignment and the final assignment to allow feedback to be applied. Unit evaluation The due dates for assessment items will be reviewed.
On successful completion of this unit, you will be able to:
  1. knowledge and understanding about the history and context of contemporary animation, particularly in online environments
  2. familiarity and competency with traditional animation techniques and principles using industry-standard software
  3. analytical and problem-solving abilities which can be applied to practical solutions for specific industry requirements and issues.

Alignment of Assessment Tasks to Learning Outcomes

Assessment Tasks Learning Outcomes
1 2 3
1 - Practical Assessment    
2 - Practical Assessment  
3 - Practical Assessment      

Alignment of Graduate Attributes to Learning Outcomes

  • Introductory Level
  • Intermediate Level
  • Graduate Level
Graduate Attributes Learning Outcomes
1 2 3
1. Communication
2. Problem Solving  
3. Critical Thinking
4. Information Literacy
5. Team Work    
6. Information Technology Competence
7. Cross Cultural Competence    
8. Ethical practice

Alignment of Assessment Tasks to Graduate Attributes

  • Introductory Level
  • Intermediate Level
  • Graduate Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8
1 - Practical Assessment        
2 - Practical Assessment  
3 - Practical Assessment  

Prescribed Textbooks

The Animator's Survival Kit
Author/s: Richard Williams Year: 2001
Edition: Publisher: Faber
City: London
Country: United Kingdom
View textbooks at the CQUniversity Bookshop

IT Resources

You will need access to the following IT resources:
  • CQUniversity Student Email
  • Internet
  • Unit Website (Moodle)
  • Google Chrome
  • Adobe Photoshop CC
  • Adobe After Effects CC
  • Adobe Premiere CC
  • Adobe Media Encoder CC
  • Graphics Tablet (Recommended)
All submissions for this unit must use the Harvard (author-date) referencing style (details can be obtained here). For further information, see the Assessment Tasks below.
Unit CoordinatorAndrew Martin (a.martin@cqu.edu.au)
Note: Check the Term-Specific section for any additional contact information provided by the teaching team
Week Begin Date Module/Topic Chapter Events and Submissions
Week 1 10-07-2017

Unit Overview

History of Animation: Caves to Computers

Principles of Animation: Overview, Squash and Stretch, Slow In and Slow Out, Timing (and Spacing)

Week 2 17-07-2017

History of Animation: Before Mickey

Principles of Animation: Arcs, Staging

Week 3 24-07-2017

History of Animation: A New Medium

Principles of Animation: Anticipation, Exaggeration

Week 4 31-07-2017

History of Animation: Walt Disney

Principles of Animation: Follow Through and Overlapping Action

Practical Assessment Due Friday (04 Aug 17) 11:00 PM AEST
Week 5 07-08-2017

History of Animation: Puppets and Stop-Motion

Principles of Animation: “Flexibility”

Vacation Week 14-08-2017
Week 6 21-08-2017

History of Animation: Limited Animation

Principles of Animation: “Walks”

Week 7 28-08-2017

History of Animation: Anime

Principles of Animation: Secondary Action, "Character"

Week 8 04-09-2017

History of Animation: Alternative Animation and Motion Graphics

Principles of Animation: “Weight”

Practical Assessment Due Friday (08 Sep 17) 11:00 PM AEST
Week 9 11-09-2017

History of Animation: Computer Graphics

Principles of Animation: “Rhythm”

Week 10 18-09-2017

History of Animation: Women in Animation

Principles of Animation: Solid Drawing, Appeal

Week 11 25-09-2017

History of Animation: Australian Animation

Principles of Animation: “Lip Sync”

Week 12 02-10-2017

History of Animation: Documentaries

Principles of Animation: “Acting for Animators”

Practical Assessment Due Friday (06 Oct 17) 11:00 PM AEST
Review/Exam Week 09-10-2017
Exam Week 16-10-2017

1 Practical Assessment

Assessment Title Practical Assessment
Task Description

This assessment requires you to complete the first three (3) tutorial exercises and compile them into a single video. The video must adhere to the technical specifications and submission requirements specified in the assessment criteria. Video tutorials are provided to guide you through the process.

Please refer to the unit website (Moodle) for a detailed assessment description and criteria.

Assessment Due Date Week 4 Friday (04-Aug-2017) 11:00 PM AEST
Return Date to Students Week 6 Friday (25-Aug-2017)
Weighting 30%
Assessment Criteria

Adherence to technical specifications and submission requirements

Application of principles of animation

Competence with medium and/or software

Please refer to the unit website (Moodle) for detailed assessment criteria.

Referencing Style Harvard (author-date)
Submission Online

You must upload a single video containing all three (3) exercises to Vimeo and submit the URL to the unit website (Moodle). Do not submit video files directly to the unit website (Moodle).

Learning Outcomes Assessed
This section can be expanded to view the assessed learning outcomes

1. knowledge and understanding about the history and context of contemporary animation, particularly in online environments

Graduate Attributes
This section can be expanded to view the assessed graduate attributes

2. Problem Solving

3. Critical Thinking

4. Information Literacy

6. Information Technology Competence



2 Practical Assessment

Assessment Title Practical Assessment
Task Description

This assessment requires you to complete the second three (3) tutorial exercises and compile them into a single video. The video must adhere to the technical specifications and submission requirements specified in the assessment criteria. Video tutorials are provided to guide you through the process.

Please refer to the unit website (Moodle) for a detailed assessment description and criteria.

Assessment Due Date Week 8 Friday (08-Sep-2017) 11:00 PM AEST
Return Date to Students Week 10 Friday (22-Sep-2017)
Weighting 30%
Assessment Criteria

Adherence to technical specifications and submission requirements

Application of principles of animation

Competence with medium and/or software

Please refer to the unit website (Moodle) for detailed assessment criteria.

Referencing Style Harvard (author-date)
Submission Online

You must upload a single video containing all three (3) exercises to Vimeo and submit the URL to the unit website (Moodle). Do not submit video files directly to the unit website (Moodle).

Learning Outcomes Assessed
This section can be expanded to view the assessed learning outcomes

2. familiarity and competency with traditional animation techniques and principles using industry-standard software

3. analytical and problem-solving abilities which can be applied to practical solutions for specific industry requirements and issues.

Graduate Attributes
This section can be expanded to view the assessed graduate attributes

1. Communication

2. Problem Solving

3. Critical Thinking

4. Information Literacy

6. Information Technology Competence

7. Cross Cultural Competence

8. Ethical practice



3 Practical Assessment

Assessment Title Practical Assessment
Task Description

This assessment requires you to animate a character walk cycle using one of the templates provided. The video must adhere to the technical specifications and submission requirements specified in the assessment criteria.

Please refer to the unit website (Moodle) for a detailed assessment description and criteria.

Assessment Due Date Week 12 Friday (06-Oct-2017) 11:00 PM AEST
Return Date to Students Exam Week Friday (20-Oct-2017)
Weighting 40%
Assessment Criteria

Adherence to technical specifications and submission requirements

Application of principles of animation

Competence with medium and/or software

Please refer to the unit website (Moodle) for detailed assessment criteria.

Referencing Style Harvard (author-date)
Submission Online

You must upload a single video to Vimeo and submit the URL to the unit website (Moodle). Do not submit video files directly to the unit website (Moodle).

Graduate Attributes
This section can be expanded to view the assessed graduate attributes

1. Communication

2. Problem Solving

3. Critical Thinking

4. Information Literacy

6. Information Technology Competence

7. Cross Cultural Competence

8. Ethical practice




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