DGTL12008 - Mobile Application Development
Term 2 - 2017


All details in this unit profile for DGTL12008 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student). The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction included in the profile.

Overview

This unit will teach you how to develop application software (apps) for mobile devices, building on your knowledge of programming, user experience design and web technologies. You will learn about key features of the mobile industry, mobile technologies, mobile devices and mobile platforms. Through a combination of theory and practice, you will learn how to develop and optimise content for mobile devices, and how to create user interfaces and navigation controls. You will design, implement, test and debug mobile applications using industry-standard software tools and cross-platform application programming interfaces (APIs).

Details

Career Level Undergraduate
Unit Level Level 2
Credit Points 6
Student Contribution Band 2
Fraction of Full-Time Student Load 0.125

Pre-requisites or Co-requisites

Prerequisite: (DGTL11006 Coding Fundamentals AND DGTL11005 Web Design) OR MMST11002 Web Design

Students who have completed DGTL13002 Mobile Application Development may not enrol in this unit

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Offerings

Term 2 - 2017
  • Brisbane
  • Bundaberg
  • Distance
  • Mackay
  • Noosa
  • Rockhampton
  • Sydney

Website

This unit has a website, within the Moodle system, which is available two weeks before the start of term. It is important that you visit your Moodle site throughout the term. Go to Moodle

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Class Timetable

Assessment Overview

Assessment Task Weighting
1. Written Assessment 40%
2. Practical Assessment 60%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Procedures for more details of interim results and final grades.

All University policies are available on the IMPortal.

You may wish to view these policies:

  • Grades and Results Procedure
  • Assessment Policy and Procedure (Higher Education Coursework)
  • Review of Grade Procedure
  • Academic Misconduct Procedure
  • Monitoring Academic Progress (MAP) Policy and Procedure – Domestic Students
  • Monitoring Academic Progress (MAP) Policy and Procedure – International Students
  • Refund and Excess Payments (Credit Balances) Policy and Procedure
  • Student Feedback – Compliments and Complaints Policy and Procedure
  • Acceptable Use of Information and Communications Technology Facilities and Devices Policy and Procedure

This list is not an exhaustive list of all University policies. The full list of University policies are available on the IMPortal.

On successful completion of this unit, you will be able to:
  1. explain key features of the mobile industry, mobile technologies, mobile devices and mobile platforms
  2. develop and optimise content for mobile devices
  3. create user interfaces and navigation controls for mobile applications
  4. design, implement, test and debug mobile applications.

Not applicable

Alignment of Assessment Tasks to Learning Outcomes

Assessment Tasks Learning Outcomes
1 2 3 4
1 - Written Assessment  
2 - Practical Assessment

Alignment of Graduate Attributes to Learning Outcomes

  • Introductory Level
  • Intermediate Level
  • Graduate Level
Graduate Attributes Learning Outcomes
1 2 3 4
1. Communication    
2. Problem Solving  
3. Critical Thinking
4. Information Literacy
5. Team Work        
6. Information Technology Competence
7. Cross Cultural Competence    
8. Ethical practice    

Alignment of Assessment Tasks to Graduate Attributes

  • Introductory Level
  • Intermediate Level
  • Graduate Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8
1 - Written Assessment  
2 - Practical Assessment  

Textbook Information

There are no required textbooks. Note:

IT Resources

You will need access to the following IT resources:
  • CQUniversity Student Email
  • Internet
  • Unit Website (Moodle)
  • Adobe Dreamweaver CC latest version
  • Microsoft Words
All submissions for this unit must use the Harvard (author-date) referencing style (details can be obtained here). For further information, see the Assessment Tasks below.
Unit CoordinatorRegina John Luan (r.johnluan@cqu.edu.au)
Note: Check the Term-Specific section for any additional contact information provided by the teaching team
Week Begin Date Module/Topic Chapter Events and Submissions
Week 1 10-07-2017

The mobile user experience: Overview, marketplace & opportunities

Week 2 17-07-2017

Mobile platforms and Operating Systems (OS)

Week 3 24-07-2017

Introduction to jQuery Mobile

Week 4 31-07-2017

Page layout

Week 5 07-08-2017

Toolbar, Formatting and button components

Vacation Week 14-08-2017
Week 6 21-08-2017

List and form components

Mobile application 'Design Specification Document' Due Friday (25 Aug 17) 11:45 PM AEST
Week 7 28-08-2017

Creating themes

Week 8 04-09-2017

Working with images, audio and video

Week 9 11-09-2017

Adding functionality with JavaScript

Week 10 18-09-2017

Application Programming Interfaces (API)

Week 11 25-09-2017

Building Apps and Packaging

Week 12 02-10-2017

Review

Practical Assessment and report Due Friday (06 Oct 17) 11:45 PM AEST
Review/Exam Week 09-10-2017
Exam Week 16-10-2017

1 Written Assessment

Assessment Title Mobile application 'Design Specification Document'
Task Description

During Assignment One you will prepare a comprehensive 'Design Specification Document' for a new and exciting mobile application that you propose to develop for Assignment 2 (2000-2500 words). Mobile apps that are innovative, commercially viable and that CLEARLY satisfy an identified need in the marketplace will be viewed more favourably than others.

Note: The design specification that you prepare for this assignment is related to the mobile application that you will build in Assignment 2. The two assignments are related.

Further information relating to this task is available on the unit website.

Assessment Due Date Week 6 Friday (25-Aug-2017) 11:45 PM AEST
Return Date to Students Week 8 Friday (08-Sep-2017)
Subject to change
Weighting 40%
Assessment Criteria
Assessment Criteria Marks
Title page and introduction
  • professionalism (content, clarity and completeness);
  • all required topics are addressed in sufficient detail;
  • innovative concept;
  • commercially viability;
  • satisfies a defined need;
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
6
Platform
  • professionalism (content, clarity and completeness);
  • all required topics are addressed in sufficient detail;
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
6
Functional requirements
  • professionalism (content, clarity and completeness);
  • all required topics are addressed in sufficient detail;
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
6
Navigation map
  • professionalism (content, clarity and completeness);
  • explains the structure of the app;
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
4
Design
  • professionalism (content, clarity and completeness);
  • detailed storyboard provided for each page;
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
10
Timeline
  • professionalism (content, clarity and completeness);
  • all milestones and associated timeframes are present and accurate (delivered as a Gantt chart or table);
  • formatting and presentation, and
  • written expression and style (including spelling, grammar, punctuation).
4
Referencing
  • correct use of in-text citations and reference list, and
  • adherence to the Harvard referencing style
4
Total Marks 40
Referencing Style Harvard (author-date)
Submission Online

Please refer to the unit web site for assignment submission instructions.

Learning Outcomes Assessed
This section can be expanded to view the assessed learning outcomes

1. explain key features of the mobile industry, mobile technologies, mobile devices and mobile platforms

3. create user interfaces and navigation controls for mobile applications

4. design, implement, test and debug mobile applications.

Graduate Attributes
This section can be expanded to view the assessed graduate attributes

1. Communication

2. Problem Solving

3. Critical Thinking

4. Information Literacy

6. Information Technology Competence

7. Cross Cultural Competence

8. Ethical practice



2 Practical Assessment

Assessment Title Practical Assessment and report
Task Description

During Assignment Two you will develop a physical prototype for a mobile application that allows the user to experience a self-guided mini dictionary using a local jargon or dialect of a location of your choice. The mobile app must be implemented using HTML5, CSS and jQuery Mobile. An application programming interface (API) can be used to support your Mobile Application structure. All content and media elements within the prototype are to be original. You are also required to produce a professionally written report to accompany your prototype. Further information relating to this task is available on the unit website.

Assessment Due Date Week 12 Friday (06-Oct-2017) 11:45 PM AEST
Return Date to Students Exam Week Friday (20-Oct-2017)
Subject to change
Weighting 60%
Assessment Criteria
Assessment Criteria Mark
Conceptualisation 10
Functionality 10
Style and media elements (all content is to be original) 10
Coding 10
Innovation 10
Professionally presented report (content,clarity and completeness) 10
Total Marks 60
Referencing Style Harvard (author-date)
Submission Online

Learning Outcomes Assessed
This section can be expanded to view the assessed learning outcomes

1. explain key features of the mobile industry, mobile technologies, mobile devices and mobile platforms

2. develop and optimise content for mobile devices

3. create user interfaces and navigation controls for mobile applications

4. design, implement, test and debug mobile applications.

Graduate Attributes
This section can be expanded to view the assessed graduate attributes

1. Communication

2. Problem Solving

3. Critical Thinking

4. Information Literacy

6. Information Technology Competence

7. Cross Cultural Competence

8. Ethical practice




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